// Generates assets/tray-icon.png — Trailhead branding: a mountain peak with // a small pennant flag at the summit, in the app's accent orange. Tuned for // recognizability at Windows tray sizes (16-24px) by keeping every stroke // at least 2 source pixels wide so it survives downscaling. // No external image deps; raw PNG bytes via zlib. const fs = require('fs'); const path = require('path'); const zlib = require('zlib'); const SIZE = 32; const OUT = path.join(__dirname, '..', 'assets', 'tray-icon.png'); const ORANGE = [217, 119, 87, 255]; // #d97757 const ORANGE_DARK = [165, 82, 56, 255]; // shadow on right slope + pole const ORANGE_LIGHT = [240, 158, 124, 255]; // peak highlight + flag const TRANSPARENT = [0, 0, 0, 0]; // Mountain triangle: peak at (15-16, 8), base spans (2-29, 27). function mountainHalfWidth(y) { if (y < 8 || y > 27) return -1; // Linear from 1 at y=8 (peak ~2px) to 14 at y=27 (~28px base). return Math.floor(((y - 8) * 13) / 19) + 1; } function colorAt(x, y) { // Flag pole — vertical 2px column from y=2 down to where it meets the peak. if ((x === 15 || x === 16) && y >= 2 && y <= 8) return ORANGE_DARK; // Flag pennant — rectangle to the right of the pole. if (y >= 3 && y <= 6 && x >= 17 && x <= 22) return ORANGE_LIGHT; // Mountain body. const hw = mountainHalfWidth(y); if (hw > 0) { const cx = 15; const left = cx - hw + 1; const right = cx + hw; if (x >= left && x <= right) { // Right slope shadow — last 2 columns on the right edge of each row. if (x >= right - 1 && hw > 1) return ORANGE_DARK; // Soft peak highlight — top 2 rows, painted lighter. if (y <= 9) return ORANGE_LIGHT; return ORANGE; } } return TRANSPARENT; } function buildRawImage() { const rowLen = SIZE * 4 + 1; const raw = Buffer.alloc(rowLen * SIZE); for (let y = 0; y < SIZE; y++) { raw[y * rowLen] = 0; for (let x = 0; x < SIZE; x++) { const [r, g, b, a] = colorAt(x, y); const off = y * rowLen + 1 + x * 4; raw[off] = r; raw[off + 1] = g; raw[off + 2] = b; raw[off + 3] = a; } } return raw; } function crc32(buf) { let c; const table = crc32.table || (crc32.table = (() => { const t = new Uint32Array(256); for (let n = 0; n < 256; n++) { let v = n; for (let k = 0; k < 8; k++) v = (v & 1) ? (0xedb88320 ^ (v >>> 1)) : (v >>> 1); t[n] = v >>> 0; } return t; })()); c = 0xffffffff; for (let i = 0; i < buf.length; i++) c = table[(c ^ buf[i]) & 0xff] ^ (c >>> 8); return (c ^ 0xffffffff) >>> 0; } function chunk(type, data) { const len = Buffer.alloc(4); len.writeUInt32BE(data.length, 0); const typeBuf = Buffer.from(type, 'ascii'); const crcBuf = Buffer.alloc(4); crcBuf.writeUInt32BE(crc32(Buffer.concat([typeBuf, data])), 0); return Buffer.concat([len, typeBuf, data, crcBuf]); } function buildPng() { const sig = Buffer.from([137, 80, 78, 71, 13, 10, 26, 10]); const ihdr = Buffer.alloc(13); ihdr.writeUInt32BE(SIZE, 0); ihdr.writeUInt32BE(SIZE, 4); ihdr[8] = 8; // bit depth ihdr[9] = 6; // color type RGBA ihdr[10] = 0; // compression ihdr[11] = 0; // filter ihdr[12] = 0; // interlace const idat = zlib.deflateSync(buildRawImage()); return Buffer.concat([ sig, chunk('IHDR', ihdr), chunk('IDAT', idat), chunk('IEND', Buffer.alloc(0)), ]); } fs.mkdirSync(path.dirname(OUT), { recursive: true }); fs.writeFileSync(OUT, buildPng()); console.log(`Wrote ${OUT}`);